It has addressed multiplayer matchmaking issues, fixed bugs, and deployed weekly content updates and numerous server-side adjustments.
And it's added a ton of new content to the game collection, including SWAT and Halo: CE playlists, all 10 episodes of the "Spartan Ops" cooperative experience for "fully remastered and running at 1080p resolution and 60 fps." "We regret the issues and the frustration you have endured," Ross concludes.
* After running timedemo, the last saved checkpoint is not altered anymore.
* Multiple minor bugs fixes to the Halo Auto-Updater application. * Fixed the server crashing issue when a certain program is used.
We don't have an ETA for public release but rest assured that this is a top priority and the goal is as soon as possible.
Patch 1.08* Prevents buffer overrun errors and also removes the requirement for a CD rom at startup. * Several external programs may not work, resulting to game-crashing.
* Halo can now be bound to a specific IP address using the -ip command line argument.
(facilitating multiple NIC support for Halo Dedicated Servers) * Halo can now read/write data files to a user specified folder using the -path command line argument.
Patch 1.07his latest patch for Halo includes all earlier patches and fixes, as well as:* Fixed the crash on startup bug relating to the intro movies. * A significant number of reported game crashes are related to an external library called (such as 'There is a problem with your game installation. Microsoft has updated this library to address the most common failures.
These crashes would usually occur when changing screen resolution, when starting or quitting Halo PC, when chatting in a multiplayer game or when using ALT-TAB to minimize Halo PC and return to Windows.